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Lost Reality

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Devlog

  • New abandoned church environment, Unreal Engine tips, underwater shaders and updates on the game
    January 13, 2026 by Stein Games#devlog, #unreal engine, #dev diary, #shaders, #post processing
    Thank you very much to everyone who has shown interest in the project. The project is not dead, it has simply gone through a very difficult period. Our intention has always been for the game to have a... Continue reading
  • Update on village houses
    June 24, 2024 by Stein Games
    1
    #unreal engine, #UE5, #PBR, #Modular, #environment
    We've improved the game's starting houses to be more polished and have a smoother appearance. We are also improving their functionality, so that the player can open doors, climb onto roofs, as well as... Continue reading
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